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SUBSTANCE SUITE
Inspiring, intelligent tools and content for creating 3D textures and materials
SUBSTANCE IS BUILT FOR YOU
Games
Whether you need to put together a quick prototype, dive into an Indie project or power a massive AAA production, Substance is the reference toolset for 3D materials.
Film
The Substance toolset is on its way to become an integral part of every film creation. From commercials to feature films and TV shows, Substance tools and materials have already been used on two Academy Award winners for best special effects.
Design
Take your product visualization to a new level of realism. Whether you need quick, iterative, inspirational tools and content, or massive production engines, Substance is the leading toolset for 3D materials.
Transportation
As real-time design, including VR and AR, is becoming the new immersive way to present projects, more and more artists are adopting Substance.
Architecture
As real-time architecture visualization is becoming the new immersive way to present projects, more and more architects and designers are adopting Substance.
Thanks to Substance, with a small team of artists, we were able to make the productivity rise creating 1500 materials to make the world of Ancient Greece back to life.
Vincent Dérozier
Lead Material Artist | Ubisoft Québec
Early on I was really taken with the power and flexibility of Substance Designer and its ability to create endless iterations of surfaces with the same level of fidelity as scan data.
Gareth Jensen
Texture Supervisor | ILM
Iteration in the early concept phase is something our designers want and Substance provides the flexibility to do it.
David Nikel
Digital Model Manager | Hyundai
Substance is at the heart of my material workflow.
Scott DeWoody
Firmwide Creative Media Manager | Gensler
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