搜尋知識庫
ZBrushCore2021 vs ZBrush
Base Mesh Generation
Feature | ZBrushCore | ZBrush |
---|---|---|
Dynamesh | ||
ZSpheres | ||
Mannequin | ||
Primitives | ||
Mesh Extract | ||
ZeeZoo |
Sculpting
Feature | ZBrushCore | ZBrush |
---|---|---|
Max. number of polygons per mesh |
20 Million |
100 Million |
Multi-Resolution Mesh Editing (Subdivision surface sculpting) | ||
Insert Multi-Mesh | ||
Number of Brushes |
36 |
300+ |
Multiple-Mesh support (Subtools) | ||
Surface Noise | ||
Boolean-type operations with DynaMesh | ||
Live Booleans | ||
3D Surface Effect ClayPolish | ||
Reference Image support | ||
Sculptris Pro | ||
SnakeHook Brush | ||
ZRemesher (Automatic Retopology) | Basic | Advanced |
Dynamic Subdivision | Basic | Advanced |
MicroPoly | Basic | Advanced |
Illustration
Feature | ZBrushCore | ZBrush |
---|---|---|
2D and 2.5D painting and drawing tools | ||
Document resolution: |
Screen size |
Up to 8K |
Texturing
Feature | ZBrushCore | ZBrush |
---|---|---|
3D painting capabilities (PolyPaint) |
Basic |
Advanced |
Texture Map support | ||
Projection Painting (SpotLight) |
Rendering
Feature | ZBrushCore | ZBrush |
---|---|---|
BPR | Basic | Advanced |
ZBrush to KeyShot Bridge support | ||
Render passes | ||
Material editing/import |
Import/Export
Feature | ZBrushCore | ZBrush |
---|---|---|
Export | OBJ, MA, STL, VRML | OBJ, MA, STL, VRML, FBX, PLY, DAE, ABC, 3MF |
Import | OBJ, MA, STL | OBJ, MA, STL, FBX, PLY, DAE, ABC, 3MF |
Bridge between major 3D applications (GoZ) | ||
Export settings for 3D printing (3D Print Hub) |
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iMage3D |
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Opens all files created by Sculptris | ||
Opens all files created by ZBrushCoreMini | ||
Opens all files created by ZBrushCore | ||
Opens all files created by ZBrush |
General
Feature | ZBrushCore | ZBrush |
---|---|---|
Available on Windows and MacOS | ||
64-bit architecture | ||
Number of activated machines (licensing) |
2 |
2 |
CPU-based – no special graphics card needed | ||
Graphics tablet support | ||
Library of 3D startup models | ||
Language localization English, Japanese, German, French, Spanish, Korean and Simplified Chinese. |
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SubTool Folders | ||
CamView | ||
Real-Time Sihouette View | ||
Universal Camera | ||
Advanced Features
Feature | ZBrushCore | ZBrush |
---|---|---|
Gizmo 3D Deformers | 6 | 27 |
Gizmo 3D Primitives | ||
ShadowBox | ||
ZSketch | ||
ZModeler | ||
Advanced Brush/Stroke Customization | ||
User-made Brushes ZBrush can load brushes created in ZBrushCore, but ZBrushCore can not load brushes created in ZBrush |
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3D Layers | ||
HD Geometry support | ||
Fiber generation (Fibermesh) | ||
Advanced copying and instancing tools (Array Mesh, NanoMesh, MicroMesh) | ||
Masking capabilities |
Basic |
Advanced |
Polygroup capabilities |
Basic |
Advanced |
Crease | ||
Edgeloop | ||
Mesh projection | ||
Advanced split/merge of models | ||
UV Mapping | ||
Ambient Occlusion | ||
SubSurface Scattering | ||
Environment Maps | ||
LightCap | ||
BPR Filters | ||
Advanced 3D file export through plugins | ||
Mesh Optimization (Decimation Master) ZBrushCore is limited to 5 preset polygon count optimizations. (20K, 35K, 75K, 150K or 250K) |
Basic | Advanced |
Scripting / Plugins / Macros | ||
Model hollowing for 3D printing | ||
Dynamics | ||
Cloth Brushes |
Highly Recommended Specifications
64-bit editions of Windows 7 or newer
Mac OSX: 10.10 or above.
CPU: i5/i7/Xeon technology or AMD equivalent
RAM: 8GB required for working with multi-million polygon meshes. 16GB+ recommended
HDD: 100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk
Pen Tablet: Wacom or Wacom compatible (Carbon API) recommended.
Monitor: 1920×1080 monitor resolution or higher with millions of colors.
Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.
Minimum System Requirements
64-bit editions of Windows 7 or newer
Mac OSX: 10.10 or above.
CPU: Core2duo with SSE2 technology or better.
RAM: 4GB (6GB+ strongly recommended)
HDD: 8GB of hard drive free space for the scratch disk
Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet recommended.
Monitor: 1280×1024 monitor resolution with millions of colors.
Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.